The knight has a short range and changes square color with every move, so it needs time to reach the other wing. These three topics show how to use it: put it on active squares, treat the ending like a king and pawn ending, and compare it with the bishop.
Verdict White wins a pawn.
Put the knight on strong central squares and outposts, where it attacks pawns and cannot be driven away by enemy pawns.
The black king stands on e6 and the pawn on b7 is loose. The knight jumps to c5 with check and attacks the pawn at the same time, so ♘xb7 wins it. A knight is strongest when it attacks two targets at once, and a check is the best way to do it.
1. ♘c5+ ♚d5 2. ♘xb7 ♞b6 3. ♔d2 ♞c4+ 4. ♔e2 f6
Playing a quiet king move. After 1. ♔d2 the position is only equal, and the chance to win the pawn is gone.
White to move. Find the knight move that wins a pawn.
White wins a pawn with ♘c5+.
1. ♘c5+ ♚d5 2. ♘xb7 ♚c4 3. ♔d2 ♞g6 4. ♘d8 f6
The check ♘c5+ attacks the king and the pawn on b7 at once. Quiet moves like 1. ♘c3 let Black equalize.
Copy the position into any board or engine to practice it:
2n5/1pp2pp1/4k3/8/8/1N6/P1P3PP/2K5 w - - 0 1
Verdict White wins. Without the outside passed pawn, the same position is a draw.
Treat the ending like a king and pawn ending: passed pawns decide, and the knight is slow.
White's pawn on a4 is an outside passed pawn, far from the kingside pawns. The black king and knight have to watch it, while White's king and knight attack the pawns on the kingside. Without the a-pawn, the same position is a draw.
1. ♔d3 ♞b3 2. ♘e4 ♞a5 3. g3 ♞c6 4. ♔c4 ♚e6 5. ♘g5+ ♚f5 6. ♘xh7
Expecting to win without a passed pawn. With the same pieces and no outside pawn, neither side can make progress, as the exercise shows.
White to move. Win or draw? (The a-pawn is gone.)
Draw. There is no outside passed pawn, so neither side can make progress.
1. ♔f4 ♞c2 2. g3 ♚e6 3. ♘e4 h6 4. ♘c5+ ♚f6 5. g4 ♞e1 6. g5+ hxg5+ 7. ♔g4 ♞c2
The knights and kings keep guarding the kingside pawns, and no plan creates a passed pawn.
Copy the position into any board or engine to practice it:
8/3k2pp/8/8/P7/2N1K3/6PP/n7 w - - 0 1
Verdict White wins. With the pawns on one wing, the knight holds the draw.
Decide which minor piece is better. The bishop is strong when there are pawns on both wings, and the knight does well when all the pawns are on one side.
With pawns on both wings, the bishop attacks the pawns from a distance: ♗xb7 wins a pawn on the far wing, and the knight cannot defend both sides. After the trade ♗xf5 the pawn ending is won.
1. ♗xb7 ♚e5 2. ♗e4 ♞f5+ 3. ♗xf5 ♚xf5 4. ♔d4 ♚e6 5. b4 ♚d6 6. g4 g5
Expecting the bishop to win when all the pawns stand on one wing. The knight defends them, and the position is a draw.
White to move. Win or draw? (All the pawns are on the kingside.)
Draw. With all the pawns on one wing, the knight defends and the bishop has no target.
1. ♗d3+ ♚f6 2. g3 ♞f5+ 3. ♔e4 e6 4. e3 ♞h6 5. h3 ♞f5 6. ♗e2 h6
The bishop has no far-away pawn to attack, so the knight holds everything on the kingside.
Copy the position into any board or engine to practice it:
8/pp4pp/B7/5k2/7n/4K3/PP4PP/8 w - - 0 1